Excelcion

This environment is a recreation from the Nintendo 3DS game Metroid Prime: Federation Force. I made this project to explore the use of modular assets in Unreal Engine alongside procedural Substance Designer Materials. I utilized Maya for all of the Geo, and Substance Painter for some of the more unique pieces.

Date Created

Feb/2018

Role/Responsibility

3D modelling
UV
Texture
Lighting
Post

Renderer Used

Unreal Engine 4

Tools Used

Maya
Substance painter
Substance designer
Photoshop
Zbrush
Unreal Engine 4

Excelcion

Final Render